Certain blueprints are so critical, or so universally useful, that they are implemented directly in Rust in the Radix Engine. Like any blueprint, these can be instantiated into components. They contain no royalties, and are free for anyone to use....
Updated on : 27 Sep 2023
Costing and Limits
Pages in this section describe how the Radix Engine applies costing and limits during the execution of a transaction. Costing is the process of billing for the computation and storage that a transaction consumes. This is to encourage fair use of ...
Updated on : 30 Nov 2023